A small factory on a grassy island: gears, a belt, a windmill, a steam engine and power poles

A block-building factory game

Crash-landed.
Build a factory.
Get everyone home.

Gather, build machines, and put the survivors to work until your settlement can call for help.

How it plays

  1. 1

    Gather

    Chop trees and break blocks with your robot hands.

  2. 2

    Build machines

    Gears, belts, windmills, steam engines. Snap them together and watch them turn.

  3. 3

    Automate

    Give the survivors jobs. Soon the settlement runs itself.

  • No combat
  • Easy to start
  • Every factory works, clever ones work better
  • The world waits while you’re away

A plane goes down. Luna is badly hurt and the island has no hospital. You’re the robot who can build one way out.

Screenshots

A small settlement: a windmill and millstone, gears, a boiler and steam engine, a generator and power poles
Your first factory
Two survivors among chests and beds, with the machines behind
Survivors live here too
A boiler feeding a steam engine that drives a generator, wired to power poles
Steam and electricity
A survivor menu with a conversation choice, needs and commands
Talk to survivors
The research tree drawn as a metro map
Research new machines
Luna's panel: food, water, housing, health and the Chapter 1 goals
Luna keeps watch
Sunlight through branching trees onto a grassy forest floor
A whole island to explore

Early in-engine shots. The art is placeholder for now.

Latest news

  • Keep them alive until help comes. Wake up in the crash camp, a river through the island, quarries anywhere, and survivors who act like people. Dev blog #11.
  • Before the flight. A new prologue: walk the research hall of Luna's family company at night, past machines that already run. Then the plane goes down.
  • Days, nights and rain. The sun crosses the sky, nights get dark, storms roll in, and the island finally makes a sound.

Zentura is in early development. No release date yet. Read the dev blog.